BUNGIE ANNOUNCES "HALO 2" FOR XBOX
NEW YORK — Aug. 8, 2002 — Bungie Studios, Microsoft Game Studios' premiere 1st
party game-development studio, today ended rampant speculation by officially
announcing "Halo 2" for the Xbox™ video game system. Members of the press were
treated to their first look at this sequel to Bungie's award-winning "Halo:
Combat Evolved™", Electronic Gaming Magazine's "Game of the Year", game during
"X02", a Microsoft press event held in New York City.
"Halo 2" continues the story of the Master Chief, a genetically enhanced
super-soldier who is the only human ever to successfully defy the Covenant—a
coalition of alien races on a murderous march toward Earth. To the mysterious
leaders of the Covenant, the human victory at the ancient ring structure known
as Halo was an unacceptable failure. They will not fail again.
"Halo 2" surpasses its predecessor in graphical beauty and combat intensity.
"'Halo 2' is a lot like 'Halo', only it's 'Halo' on fire, going 130 miles per
hour through a hospital zone, being chased by helicopters and ninjas," explained
Jason Jones, the head of Bungie Studios, "and the ninjas are all on fire, too."
The Master Chief and his marine allies return to battle the full complement of
Covenant forces, as well as as-of-yet-unrevealed foes.
"Halo 2" expands the Master Chief's already substantial arsenal with powerful
new weapons, many pried from the twitching claws of his defeated enemies. This
sequel also increases Halo's number of drivable vehicles giving players many
more ways to speed into battle or explore the game's vast landscapes.
"Halo 2" is powered by a completely new graphics engine designed specifically
for the Xbox hardware. "Our code squeezes every drop of power out of the Xbox,"
said Chris Butcher, one of "Halo 2's" engineering leads. "We're doing dynamic
lighting and shadows, per-pixel everything, rendering gigantic, lush
environments. The graphical features we're using are so advanced we don't even
have buzzwords for them yet."
In addition to an epic single-player campaign, "Halo 2" has support for
multiplayer action via split-screen, Xbox "System-Link" and online through
Microsoft's "Xbox Live™" service. "We still have the multiplayer game-types that
people loved in 'Halo', but we're planning something special for multiplayer in
'Halo 2,'" hinted Jaime Griesemer, "Halo 2's" lead designer. "I don't want to
ruin the surprise, but imagine the essential 'Halo' single-player experience:
pitched battles between the humans and the Covenant, massive vehicle and
infantry engagements. Now imagine that every combatant is an actual person
playing over Xbox Live!" "Halo 2's" online multiplayer will feature
squad-oriented team-play, real-time voice chat and extensive community support
when it ships at the end of next year.
An official, downloadable version of the "Halo 2" announcement trailer will be
available soon. This is the same trailer shown to the press at Microsoft's X02
event, and features two-and-a-half minutes of in-engine footage as well as an
original musical score by Bungie's award-winning composer, Martin O'Donnell. For
now, please head to http://www.bungie.net or click the links on the left for
exclusive screenshots from the trailer.
About Bungie Studios
Bungie was founded in 1991 with two goals: to develop games that combine
brilliant technology, beautiful art, intelligent stories and deep gameplay, and
then sell enough of those games to achieve the real goal of total world
domination. Over the last 10 years it produced games like the Marathon Trilogy
and the first two Myth games, hailed as classics by critics and gamers around
the world. "Halo: Combat Evolved," its latest game, has achieved phenomenal
success on the Microsoft Xbox video game system. More information on Bungie can
be found at http://www.bungie.net.
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games
for the PC, Xbox video game system and online platforms. Comprising a network of
top developers, Microsoft Game Studios is committed to creating innovative and
diverse game portfolios for the PC (http://www.microsoft.com/games/), including
such franchises as "Age of Empires®," "Flight Simulator" and "Zoo Tycoon™"; Xbox
(http://www.xbox.com/), including such franchises as "Halo™," "Project Gotham
Racing™" and "NFL Fever"; and Zone.com (http://zone.msn.com/), the official
games channel for the MSN® network and home to such hits as "Bejeweled" and "OutSmart
the official games channel for the MSN® network and home to such hits as
"Bejeweled" and "OutSmart".